Release of v0.5.0a!
Cards of Gluttony » Devlog
== v0.5.0 ==
Time Limit: Month 7 Day 1 -> Month 8 Day 1
New/Continued Storylines:
- Main Quest 4.
- Darwin: Added next 3 events.
- Gardening: New storyline with 7 events, including a tutorial/introduction one.
Additions:
- Gardening Minigame
- Forest Foraging Minigame
- New fishing location
- New items associated with the Gardening and Forest and Fishing minigame:
- 6 new "Crop" materials
- 3 new Plant materials
- 2 new Seed items
- 2 new Fish materials
- Journal feature, which contains summaries of every storyline done so far.
- Color coded for parts where the story branches off.
- Also indicates whether the end of current content has been hit, no more wondering whether you've seen all the content!
- Added new overworld music that plays during odd months. For now it is only the daytime version, evening variation will be added in a later update.
New Settings:
- Customizable Dialogue text size.
- Customizable Battle flavor text size.
- Customizable Center message text size.
- A third, even larger card zoom setting.
Improvements:
- Added keyboard mappings to battles:
- WASD/Arrow keys to resolve mulligans.
- WASD/Arrow keys to scroll and activate cards.
- On android, the game should now properly accommodate camera notches by resizing the UI, and be generally more comfortably positioned.
- Increased the clickable area of several UI elements.
Retroactive art assets:
- Hammond now has an outfit for when he's managing the pub.
- Darwin now has a new hat he sometimes wears after he gives you his old one.
Changes Cards:
- "Funneled" now ignores Fit.
- Increased Cost of "Greedy Hands" from 1 to 2.
Changes Misc.:
- Changed many existing card recipes to use the new materials.
- Certain fishing drops are now one-offs, i.e. can only be caught once.
- The Model Viewer now displays flavor text for clothing and reactions as well when the Player avatar is selected.
- Adjusted one of the first scenes in the Beau storyline to be more easily triggerable.
- Small tweaks to existing dialogue.
Fixes:
- Updated Darwin's battle text to be different when player character is middle-aged or older.
- Fixed error introduced in previous update where AI behaved incorrectly around the Sympathy Weight effect
- Fixed some misalignment with certain fonts.
Others:
- Changed the background color of the on-launch disclaimer
- Updated the game's icon + added proper app icon for android
== v0.5.0a ==
Fixes:
- Fixed the effect of the "Watch them Struggle" card not resetting after the 4th card
- Fixed some wrong entries being displayed in the Journal
- Fixed Hammond not wearing pub clothes during all appearances
- Fixed a bug where losing in Scenario Gallery didn't resume the dialogue
- Fixed save slot labelling no longer being editable
- Fixed invalid item entry in new fishing pool
- Fixed incorrect AI behaviour with the "Schadenfreude" card
Art assets:
- Added the rest of Wgt sprites for Hammond's pub clothes
Added to Scenes to Gallery:
- 4 Ted scenes
- the first Darwin argument
- the second Darwin argument
- the first battle
- 2 variants on the aftermath of the battle
- 3 Darwin scenes (+2 from his first appearance in Ted's route)
- 2 variants of hospital scene after his second fight
- the drunken scene where he challenges you to a battle
- 2 variants of the aftermath scene in the shed after the battle
- 5 of Beau's scenes
- the first scene where you hang out with him and get to know him
- the scene where he discovers the fattening and challenges you to a battle
- the second victory, after which he puts his new clothes on for the first time
- the first date
- the third victory, where he gets angry at losing but gets distracted and embarrassed by the sensation
Others:
- Fancy dancy new buttons for Patreon Perks menu
- Improved wording on the Foraging Minigame tutorial
Get Cards of Gluttony
Cards of Gluttony
A gay, role-playing card game about weight gain.
Status | In development |
Author | Oakfells |
Genre | Card Game, Role Playing |
Tags | 2D, Adult, Bara, Erotic, fat, gainer, Gay, Singleplayer, weight-gain |
Languages | English |
More posts
- Release of v0.4.1!Apr 01, 2024
- v0.3.1b hotfix!Oct 26, 2023
- Release of v0.3!Oct 25, 2023
- Release of v0.2!May 22, 2023
- Release of v0.1.0!Jan 28, 2023
Comments
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Im not sure if its just me but in both windows and android downloads i start wit month 3 day 1 is it really the start date? also unfortunately because of it i cant access the new content as i always go on the max limit you can go in months where you can save and beacause of the fact that i cant save beyong month 7 oe 8? i dont remember im too afraid to proceed without saving
The game does indeed start on 3/1 (it's the date, not the amount of days since the start of the game)
Your current save files will be just fine if you choose to play past the date limit. The option's just there so you can explore the rest of the game without breaking events that are going to be added to future dates.
oh i didnt know that part but it says that when i go beyond the specific month i cant save things is there any way to disable it? since i still want to be able to save after the specific date time where i cant save to explore the story ty for the help!
is there any way to save beyond the limit though?? tyy
I'm at Month 7 and I'm kind of behind with quests, and I'm afraid I won't be able to play after that :( is there a way to disable this option?
You can still play past the time limit to experience all the new things! You just won't be able to save your progress.
How do I trigger the Main Quest 4 ? or do I have to start a new safe file ?
An Event marker should appear on the map a week or two after you finish the pub MQ.