Release of v0.5.0a!
Cards of Gluttony » Devlog
== v0.5.0 ==
Time Limit: Month 7 Day 1 -> Month 8 Day 1
New/Continued Storylines:
- Main Quest 4.
- Darwin: Added next 3 events.
- Gardening: New storyline with 7 events, including a tutorial/introduction one.
Additions:
- Gardening Minigame
- Forest Foraging Minigame
- New fishing location
- New items associated with the Gardening and Forest and Fishing minigame:
- 6 new "Crop" materials
- 3 new Plant materials
- 2 new Seed items
- 2 new Fish materials
- Journal feature, which contains summaries of every storyline done so far.
- Color coded for parts where the story branches off.
- Also indicates whether the end of current content has been hit, no more wondering whether you've seen all the content!
- Added new overworld music that plays during odd months. For now it is only the daytime version, evening variation will be added in a later update.
New Settings:
- Customizable Dialogue text size.
- Customizable Battle flavor text size.
- Customizable Center message text size.
- A third, even larger card zoom setting.
Improvements:
- Added keyboard mappings to battles:
- WASD/Arrow keys to resolve mulligans.
- WASD/Arrow keys to scroll and activate cards.
- On android, the game should now properly accommodate camera notches by resizing the UI, and be generally more comfortably positioned.
- Increased the clickable area of several UI elements.
Retroactive art assets:
- Hammond now has an outfit for when he's managing the pub.
- Darwin now has a new hat he sometimes wears after he gives you his old one.
Changes Cards:
- "Funneled" now ignores Fit.
- Increased Cost of "Greedy Hands" from 1 to 2.
Changes Misc.:
- Changed many existing card recipes to use the new materials.
- Certain fishing drops are now one-offs, i.e. can only be caught once.
- The Model Viewer now displays flavor text for clothing and reactions as well when the Player avatar is selected.
- Adjusted one of the first scenes in the Beau storyline to be more easily triggerable.
- Small tweaks to existing dialogue.
Fixes:
- Updated Darwin's battle text to be different when player character is middle-aged or older.
- Fixed error introduced in previous update where AI behaved incorrectly around the Sympathy Weight effect
- Fixed some misalignment with certain fonts.
Others:
- Changed the background color of the on-launch disclaimer
- Updated the game's icon + added proper app icon for android
== v0.5.0a ==
Fixes:
- Fixed the effect of the "Watch them Struggle" card not resetting after the 4th card
- Fixed some wrong entries being displayed in the Journal
- Fixed Hammond not wearing pub clothes during all appearances
- Fixed a bug where losing in Scenario Gallery didn't resume the dialogue
- Fixed save slot labelling no longer being editable
- Fixed invalid item entry in new fishing pool
- Fixed incorrect AI behaviour with the "Schadenfreude" card
Art assets:
- Added the rest of Wgt sprites for Hammond's pub clothes
Added to Scenes to Gallery:
- 4 Ted scenes
- the first Darwin argument
- the second Darwin argument
- the first battle
- 2 variants on the aftermath of the battle
- 3 Darwin scenes (+2 from his first appearance in Ted's route)
- 2 variants of hospital scene after his second fight
- the drunken scene where he challenges you to a battle
- 2 variants of the aftermath scene in the shed after the battle
- 5 of Beau's scenes
- the first scene where you hang out with him and get to know him
- the scene where he discovers the fattening and challenges you to a battle
- the second victory, after which he puts his new clothes on for the first time
- the first date
- the third victory, where he gets angry at losing but gets distracted and embarrassed by the sensation
Others:
- Fancy dancy new buttons for Patreon Perks menu
- Improved wording on the Foraging Minigame tutorial
Get Cards of Gluttony
Cards of Gluttony
A gay, role-playing card game about weight gain.
Status | In development |
Author | Oakfells |
Genre | Card Game, Role Playing |
Tags | 2D, Adult, Bara, Erotic, fat, gainer, Gay, Singleplayer, weight-gain |
Languages | English |
More posts
- Release of v0.4.1!Apr 01, 2024
- v0.3.1b hotfix!Oct 26, 2023
- Release of v0.3!Oct 25, 2023
- Release of v0.2!May 22, 2023
- Release of v0.1.0!Jan 28, 2023
Comments
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I'm at Month 7 and I'm kind of behind with quests, and I'm afraid I won't be able to play after that :( is there a way to disable this option?
You can still play past the time limit to experience all the new things! You just won't be able to save your progress.
How do I trigger the Main Quest 4 ? or do I have to start a new safe file ?
An Event marker should appear on the map a week or two after you finish the pub MQ.